4 Things We Learned About Security From Pokemon Go
As we’ve discussed here before, we like Pokémon Go a lot. It’s given us new perspective on similar projects we’ve built before. While the technology underlying the game–GPS, the Unity […]
Continue ReadingWhy Does Pokémon Go Eat My Phone’s Battery?
Simple answer: it’s the GPS. The cool augmented reality stuff isn’t easy either, but shut that off—even flip your phone upside down for power-save mode—and GPS is still going to […]
Continue Reading5 Things I Learned at Layers
Layers was a fantastic event: welcoming, thought-through, polished and full of too many great talks to cover here. I have a feeling tickets will go pretty quick at its next instantiation. But more importantly, I got a great deal out of a design conference even though I’m primarily a developer.
Continue ReadingDevelopmentNow October Game Jam
We’ve been here for months now, but we can admit that we’re still pretty excited by the possibilities afforded by our big, beautiful office space, right here on the Burnside […]
Continue ReadingWhat's Black and White and Ships March 11th?
It’s the iPad 2: thinner, lighter, faster, Verizon-ready, and with the same pricing model and battery life as the original. With the specious rumors about seven-inch models and Retina displays […]
Continue ReadingHey, Android Market Actually Exists Now
Some are characterizing Google’s big Honeycomb announcement yesterday as the “first shot across Apple’s bow,” which seems a bit odd to us: iOS and Android devices have been at war […]
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