The Unity VR Experiment
At DevelopmentNow, we are always looking to explore emerging technologies. So, naturally, Virtual Reality (VR) piques our interest. There are numerous platforms where you can get started with VR. I […]
Continue ReadingExperimenting with the Parent-Child Concurrency Pattern to Optimize CoreData Apps
When managing large quantities of records with Core Data, lengthy data reads (fetches), writes (saves), and manipulations can result in long-running tasks. A consequence of performing a long running task on the main thread is a frozen user interface, something you definitely don’t want in your application!
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