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Dungeons, Dragons, and Digital Producers

Lately, I’ve been thinking a lot about my position as a digital producer here at DevelopmentNow. I enjoy consuming a client’s complex systems and design decisions, then translating them to […]

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Written by James Cliburn -- March 21, 2017
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4 Things We Learned About Security From Pokemon Go

As we’ve discussed here before, we like Pokémon Go a lot. It’s given us new perspective on similar projects we’ve built before. While the technology underlying the game–GPS, the Unity […]

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Written by Brendan Adkins -- October 14, 2016
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Why Does Pokémon Go Eat My Phone’s Battery?

Simple answer: it’s the GPS. The cool augmented reality stuff isn’t easy either, but shut that off—even flip your phone upside down for power-save mode—and GPS is still going to […]

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Written by Brendan Adkins -- September 8, 2016
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ArcadeNow: Connecting Commuters Through Retro Gaming

What happens when you mix one beloved retro game, a team of talented developers, and an office view of Portland, Oregon’s busiest bridge? We wanted to know too.

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Written by Kathryn Brown -- June 18, 2015